Snake Legends
Made a laggy multiplayer game run smooth — and published the optimization that failed.
- Performance Optimization
- Game Development
- Multiplayer Networking
- Lua
I build web apps and multiplayer games.
I build things people actually use — web apps with real payments and real accounts, and multiplayer games with real players in them. I care most about making software fast and knowing why it got fast.
Made a laggy multiplayer game run smooth — and published the optimization that failed.
A job platform for game developers — verified work history, portfolios, and hiring search.
An open-source library that makes shooting feel fair online, without trusting the player's computer.
A live multiplayer game running several matches at once — and 129 issues fixed in a single night.
Open to roles. The fastest way to reach me is email.